In M2M studio, i created a project based on a Lua sample.
After loading this, I can’t grab control of the box or do anything with it?
What the heck?
After startup, the Fastrack Supreme burps out the following, and is utterly unresponsive thereafter
What am I doing wrong?
Bruce
+WIND: 3
[LUAW][MEM] reserving 101 KB for Lua mempools
[LUAW][MEM] Reserving 2600 bytes out of 104160 for 8-blocks pool
[LUAW][MEM] Reserving 5160 bytes out of 101560 for 16-blocks pool
[LUAW][MEM] Reserving 19320 bytes out of 96400 for 20-blocks pool
[LUAW][MEM] Reserving 23160 bytes out of 77080 for 24-blocks pool
[LUAW][MEM] Reserving 9000 bytes out of 53920 for 28-blocks pool
[LUAW][MEM] Reserving 20560 bytes out of 44920 for 32-blocks pool
[LUAW][MEM] Reserving 24360 bytes out of 24360 for 76-blocks pool
[LUAW][MEM] memory pools ready
[LUAW] load library base...uses 3246 bytes
[LUAW] load library table...uses 756 bytes
[LUAW] load library string...uses 1030 bytes
[LUAW] load library package...uses 1753 bytes
[LUAW] load library package...uses 1753 bytes
[LUAW] load library strict...uses 2074 bytes
[LUAW] load library scheduling...uses 11945 bytes
[LUAW] load library timer...uses 569 bytes
[LUAW] load library options...uses 1376 bytes
[LUAW] load library channels...uses 13415 bytes
[LUAW] load library bearers...uses 5249 bytes
[LUAW] load library tcp...uses 4253 bytes
[LUAW] load library flash_read...uses 2486 bytes
[LUAW] load library flash_write...uses 6110 bytes
[LUAW] load library rawflash...uses 1273 bytes
[LUAW] load library shell...uses 13385 bytes
[LUAW] load library misc...uses 979 bytes
[LUAW] load library bootload...uses 6570 bytes
[LUAW] load library ad...uses 2320 bytes
[LUAW] load library at...uses 9822 bytes
[LUAW] load library mem...uses 1344 bytes
[LUAW] load library print...uses 3296 bytes
[LUAW] load library sms...uses 45 bytes
[LUAW] RUN [thread 0x180ed338]
[LUAW] Starting telnet server
[WIP] new TCPSERVER 0x180ef018
[UART1]: open: -> DISCONNECTED
[UART1]: PPP start: -> PPP CONNECTING
[UART1]: startsrv: -> CONNECTING