Developer Studio on OSX

so i realise some poor soul gave this a try a year ago ([url]https://forum.sierrawireless.com/t/getting-developer-studio-working-on-mac-osx-mountain-lion/6043/1]) but im here for another round of pain.

has anyone ever had success getting a DevStudio environment up and running on OSX?

ive downloaded Juno R2 and installed the DevStudio components over the top, built the ARM EABI compiler from source and updated the compiler paths to suit (C/C++ Build->Settings->ARM EABI GCC C Compiler->Command) which is launching when i trigger a build but im getting a linking error:

/Users/jarrah/eclipse/tools/arm-cs-tools/bin/../lib/gcc/arm-none-eabi/4.7.3/../../../../arm-none-eabi/bin/ld: cannot find mos_header.o
collect2: error: ld returned 1 exit status

is there anyone that actually uses MacOS X at SiWi? i could really use some help here.

I’m afraid not.
Anyway, you could give a try by configuring the path to your built toolchain (congrats for that!) in the Window > Preferences > Developer Studio > Tools Paths
This should fix your first issue. But afterwards we have some other native built tools for which we don’t have OSX versions, so you’ll probably get some other troubles…